Apologies for lack of posts recently - been preparing for the 1.5 week trip to Vegas. Stressful - now on way to airport, and typically have forgotten my toothbrush. Always forget something, but at least it doesn't appear that anything important is missing.
The good news - I've been playing EVE a lot more this past few weeks, but havn't had a chance to blog about it due to actually playing. Highlights - sorting out the corporations mineral needs for the next 3 weeks with a bulk order, which should allow the rest of the members to produce stuff if they want while I'm away.
The good news is the other 2 coporation members will be taking up the mantle while I'm gone. Jax is back - he had computer hardware issues and work issues meaning he hasn't been able to play for a few months. Its glad to have him back though - as it means industry wise we're set for the next big expansion.
Dominion - we have been working on our plans for pre-Dominion - needless to say we have plans for all of the corporations cash reserves, and I'm hoping we sell 50% of the on market goods while I'm gone to assist in the cash-heavy investment in materials for the next stage of growth. If some of my math is right from word from Sisi, the release of Dominion could be very profitable for us.
The actual stats are 700m on mkt, 350 million in bank - and a mineral stash sufficient probably for another 700 m- 1 bln of goods for market sale.
Basically its great stuff and I'm happy with current growth. Hitting the 1 billion in cash mark will likely happen eventually, but we prefer right now to keep our investments actually fluid, and to reinvest every isk we make in order to make the growth keep occuring.
Anyhow hope everyone has a good Bonfire night (its a Brit thing) - and will see you all weekend after next.
Showing posts with label weekly update. Show all posts
Showing posts with label weekly update. Show all posts
Monday, 2 November 2009
Tuesday, 28 July 2009
Industrial Endeavours update
Well the T1 market is going well again for me at least. The sell it low, but in quantities tactic is resulting in significant sales for me.
Current stats: 500mln cash, 300mln on market, another 100mln of goods sat in hanger waiting for market orders to complete (ie restocks), and a new 40mln unit stash of trit + a tidy amount of pye. All good, and amazing volumes for my stocks.
Basically I think in past week of market trading - I *think* I've made 2-300mln - which is a good result - all off the back of 4 key items which are the cornerstone of the "trading" operation. What does surprise me though is something that usually doesn't sell (200mm steel plates) - had a huge rush of 300 buyers in a short period last week - this despite the actual price making me a tidy profit.
The L4 R&D "project" has stalled until next week. At the moment can access L3 Q16 agents so its getting close to L4 agents now on both characters - shame only one of them has research skills trained!
I have a week-o-eve next week - where the L4 project will complete with any luck, the store will be restocked, and I will venture back into low-sec for a month with a hulk in the hold for use in mining operations down in deep Low-sec. I'll be using a deep space transport for the trip - which should minimise risk of getting caught - its still possible to be scramed by a big gang however, so I will be tacking a escort or two.
I hope your week in EVE is fruitful, and my next post will be my Blog banter submission.
Current stats: 500mln cash, 300mln on market, another 100mln of goods sat in hanger waiting for market orders to complete (ie restocks), and a new 40mln unit stash of trit + a tidy amount of pye. All good, and amazing volumes for my stocks.
Basically I think in past week of market trading - I *think* I've made 2-300mln - which is a good result - all off the back of 4 key items which are the cornerstone of the "trading" operation. What does surprise me though is something that usually doesn't sell (200mm steel plates) - had a huge rush of 300 buyers in a short period last week - this despite the actual price making me a tidy profit.
The L4 R&D "project" has stalled until next week. At the moment can access L3 Q16 agents so its getting close to L4 agents now on both characters - shame only one of them has research skills trained!
I have a week-o-eve next week - where the L4 project will complete with any luck, the store will be restocked, and I will venture back into low-sec for a month with a hulk in the hold for use in mining operations down in deep Low-sec. I'll be using a deep space transport for the trip - which should minimise risk of getting caught - its still possible to be scramed by a big gang however, so I will be tacking a escort or two.
I hope your week in EVE is fruitful, and my next post will be my Blog banter submission.
Labels:
eve-online,
weekly update
Thursday, 9 July 2009
A week of missioning.. and comment on Rigging
What I love about EVE is the fact there is so much to do - you literally shouldn't get bored, as you can move from one item to another.
My problem recently has been standings as although I have skills trained, I can't use Level 4 R&D agents due to my low standings. I tried a trip to cosmos constellation - but again my basic standings are just too low to be able to use the L3/L4 starter agents which would greatly improve my Gallente standing in days.
So... I've relocated temporarily to an old-mission-hub favourite of mine with the Fed Navy - for a bit of a change and some "blowing some shit up" action. I've fitted a full Tech-2 Myrmidon, with T2 drones, and have been greatly enjoying L3 missions again while my BS skills train for L4's. This is only a temporary move however - I may have to relocate again however to an agent for one of the "Research" companies to greatly increase standings gain there quickly to at least get some R&D going. This is likely to happen next week, with all the logistics fun that involves.... - got a Myrmidon, Ishkur, Salvager to all move. The good news is that if I take a small detour to pick up my "big hauler", I can fit the Ishkur, Salvager inside + a load of mission loot and stock to keep me going. The downside is the fact I have to fit/unfit and package the ships - but I hope this will give a chance to try the new fitting "templates", to speed this process up.
Now of course the big news is the Apocrypha summer expansion is to include changes to Rigs, introducing small and medium rigs. As an industrialist I see this as bad and good. Yes they'll require less items to make than "big rigs", but they'll also increase the utilisation of rigs, and thus potentially the price of them and of salvage.
Overall I think it'll be good news if you have vast quantities of salvage, as you may be able to make the new rigs for extreme profit, as I do expect salvage prices to peak after release. A wise man (even a missioner) would keep all salvage till after patch to see if this holds true.... the downside being if too many people do this it will result in prices dropping and an increase prior to patch due to the smaller amounts on market. How will I deal with this ? By following the market - I'll be keeping an eye on salvage prices on buy and sell orders, and volumes in 2 of the major trade hubs near where I fly and thus can remotely change price on - (Not Jita incidentally, as i don't want to leave an ALT there just to change prices). When prices are optimal to buy (ie if they drop), I'll buy. If prices optimal to sell, I'll consider either rig production or selling.
The good news is I already have researched large Rig BPO's for most of the popular modules..... which if I'm right may actually shoot through the roof in prices...
Interesting times for industrilists for sure.
I'll be online a lot in next 2 weeks, think every single day Mon-Thurs (starting next Mon).... this week I've been distracted by something called Torchwood - which apparently is aiming to deal with an emerging alien threat... It has greatly reduced my available time to actually fly my spaceships...
My problem recently has been standings as although I have skills trained, I can't use Level 4 R&D agents due to my low standings. I tried a trip to cosmos constellation - but again my basic standings are just too low to be able to use the L3/L4 starter agents which would greatly improve my Gallente standing in days.
So... I've relocated temporarily to an old-mission-hub favourite of mine with the Fed Navy - for a bit of a change and some "blowing some shit up" action. I've fitted a full Tech-2 Myrmidon, with T2 drones, and have been greatly enjoying L3 missions again while my BS skills train for L4's. This is only a temporary move however - I may have to relocate again however to an agent for one of the "Research" companies to greatly increase standings gain there quickly to at least get some R&D going. This is likely to happen next week, with all the logistics fun that involves.... - got a Myrmidon, Ishkur, Salvager to all move. The good news is that if I take a small detour to pick up my "big hauler", I can fit the Ishkur, Salvager inside + a load of mission loot and stock to keep me going. The downside is the fact I have to fit/unfit and package the ships - but I hope this will give a chance to try the new fitting "templates", to speed this process up.
Now of course the big news is the Apocrypha summer expansion is to include changes to Rigs, introducing small and medium rigs. As an industrialist I see this as bad and good. Yes they'll require less items to make than "big rigs", but they'll also increase the utilisation of rigs, and thus potentially the price of them and of salvage.
Overall I think it'll be good news if you have vast quantities of salvage, as you may be able to make the new rigs for extreme profit, as I do expect salvage prices to peak after release. A wise man (even a missioner) would keep all salvage till after patch to see if this holds true.... the downside being if too many people do this it will result in prices dropping and an increase prior to patch due to the smaller amounts on market. How will I deal with this ? By following the market - I'll be keeping an eye on salvage prices on buy and sell orders, and volumes in 2 of the major trade hubs near where I fly and thus can remotely change price on - (Not Jita incidentally, as i don't want to leave an ALT there just to change prices). When prices are optimal to buy (ie if they drop), I'll buy. If prices optimal to sell, I'll consider either rig production or selling.
The good news is I already have researched large Rig BPO's for most of the popular modules..... which if I'm right may actually shoot through the roof in prices...
Interesting times for industrilists for sure.
I'll be online a lot in next 2 weeks, think every single day Mon-Thurs (starting next Mon).... this week I've been distracted by something called Torchwood - which apparently is aiming to deal with an emerging alien threat... It has greatly reduced my available time to actually fly my spaceships...
Labels:
eve-online,
rigging path missioning,
weekly update
Saturday, 20 June 2009
Week of EVE
Well, I did manage to log in Tues and Weds - and caught up with Jax for essential personal and corporation chat.
The bad news is, no more exploration sites found, and my aim of making money via this have hit a dead stop. I actually think I am going to have to hit Level 4 missions asap - for both the monies gathered, the modules for refining, and for the faction gains... The faction gains being the most important for my characters right now - as they will open Level 4 R&D agents, which I need to consider if only for the free (ish) ISK generated.
As mentioned, I'm still well on the path to having a mining character in a Retreiver barge - expect it to take about another month for Hulk goodness. I think I will be going for the Hulk - purely due to the lovely mining sites I'm finding in low-sec, and the fact they should fix the perennial problems of getting high-end minerals for coporation building activities.
I will be back online for periods this coming week and the aim is to get some ships relocated to the cosmos area of Gallente space to finish up the remaining missions I have there.
Next week also starts the push for battleships.... purely for utility, but having them available will help greatly in the future for both level 4 missions and some of the combat sites I'm finding in low-sec. Aim is to have 3-4 of them, a mega and dominix in high-sec for missioning, along with a ship or two in low-sec for some of the exploration content.
The bad news is, no more exploration sites found, and my aim of making money via this have hit a dead stop. I actually think I am going to have to hit Level 4 missions asap - for both the monies gathered, the modules for refining, and for the faction gains... The faction gains being the most important for my characters right now - as they will open Level 4 R&D agents, which I need to consider if only for the free (ish) ISK generated.
As mentioned, I'm still well on the path to having a mining character in a Retreiver barge - expect it to take about another month for Hulk goodness. I think I will be going for the Hulk - purely due to the lovely mining sites I'm finding in low-sec, and the fact they should fix the perennial problems of getting high-end minerals for coporation building activities.
I will be back online for periods this coming week and the aim is to get some ships relocated to the cosmos area of Gallente space to finish up the remaining missions I have there.
Next week also starts the push for battleships.... purely for utility, but having them available will help greatly in the future for both level 4 missions and some of the combat sites I'm finding in low-sec. Aim is to have 3-4 of them, a mega and dominix in high-sec for missioning, along with a ship or two in low-sec for some of the exploration content.
Labels:
eve-online,
weekly update
Tuesday, 16 June 2009
Exploration
Apologies for lack of posts recently - I've been away on a mini-break, unexpected.
The good news is I'm back online, and for substantial periods for next few weeks (6 ish). Expect to see me this week online Mon, Tues, Weds and a bit of Thurs. I'm working next week so time will be limited then. The following weeks I'll be back on same days. Time to play EVE, and lots of it! I seriously can't wait.
Yesterday:
My little section of low-sec space has been quiet recently. Very quiet. All the locals appear to have up-sticks, so literally its me, myself and I in the 3 systems surrounding mine.
I went scanning, and looted a radar and a mag site - around 40 million of loot collected.. I also tried a unknown combat site, and the 24 battleships inside did not appear to like me much. Both my little ishkur assuault frigate and my Vexor couldn't handle the heat in there. That was most annoying for me - I havn't had a good combat site in seemingly months, and when I get them my current ship skills mean I just can't finish them. I'll be breaking out the HAC soon, once I have money to actually buy it to hopefully rectify this. I also plan to get some basic battleship skills and a Dominix/Megathron for similar activities providing low-sec stays this way. Last night I also found a large grav site - almost impossible to scan even with my rigged Cov Ops frigate - it mades me most annoyed I didn't have a barge locally to be able to mine the site. Next purchase for industrial division will be a mining barge equipped to be able to mine such sites.
The big problem recently has been personal funds. I still like to separate corporate activities from personal ones - and the corporations industrial activities are mostly pretty much self-funding and profitable (though they are aimed at making the funds to keep the offices running). My personal desires to fly in lots of shiny T2 ships mean my personal funds are not so pretty. I have a super-valuable hanger, filled with lots of shiny's. This is why I'm aiming to get a lot more playtime in over the summer - to make substantial isk to be able to buy more :)
I've not seen many wormholes locally recently (none in fact, in the 3 systems I survey) - but hoping for an expedition into WH space once I get a ship capable of dealing with sleepers....
The other plan is to go back to cosmos space with a AF and salvager in tow to finish off the cosmos chains I'm working on for quick, easy, faction gains - to enable L4 R&D agents hopefully quickly.
Finally over the period of next week - providing folk are online, I aim to contact back a potential new corp member or two who have eve-mailed me (though they havn't been online at same time as me, which doens't bode well). I'm generally online 18:00-23:00 EVE time on Mon, Tues, Weds for next 6 weeks as discussed, although next week may be a washout due to work trip as discussed.
More updates on my activities tonight tomorrow.
The good news is I'm back online, and for substantial periods for next few weeks (6 ish). Expect to see me this week online Mon, Tues, Weds and a bit of Thurs. I'm working next week so time will be limited then. The following weeks I'll be back on same days. Time to play EVE, and lots of it! I seriously can't wait.
Yesterday:
My little section of low-sec space has been quiet recently. Very quiet. All the locals appear to have up-sticks, so literally its me, myself and I in the 3 systems surrounding mine.
I went scanning, and looted a radar and a mag site - around 40 million of loot collected.. I also tried a unknown combat site, and the 24 battleships inside did not appear to like me much. Both my little ishkur assuault frigate and my Vexor couldn't handle the heat in there. That was most annoying for me - I havn't had a good combat site in seemingly months, and when I get them my current ship skills mean I just can't finish them. I'll be breaking out the HAC soon, once I have money to actually buy it to hopefully rectify this. I also plan to get some basic battleship skills and a Dominix/Megathron for similar activities providing low-sec stays this way. Last night I also found a large grav site - almost impossible to scan even with my rigged Cov Ops frigate - it mades me most annoyed I didn't have a barge locally to be able to mine the site. Next purchase for industrial division will be a mining barge equipped to be able to mine such sites.
The big problem recently has been personal funds. I still like to separate corporate activities from personal ones - and the corporations industrial activities are mostly pretty much self-funding and profitable (though they are aimed at making the funds to keep the offices running). My personal desires to fly in lots of shiny T2 ships mean my personal funds are not so pretty. I have a super-valuable hanger, filled with lots of shiny's. This is why I'm aiming to get a lot more playtime in over the summer - to make substantial isk to be able to buy more :)
I've not seen many wormholes locally recently (none in fact, in the 3 systems I survey) - but hoping for an expedition into WH space once I get a ship capable of dealing with sleepers....
The other plan is to go back to cosmos space with a AF and salvager in tow to finish off the cosmos chains I'm working on for quick, easy, faction gains - to enable L4 R&D agents hopefully quickly.
Finally over the period of next week - providing folk are online, I aim to contact back a potential new corp member or two who have eve-mailed me (though they havn't been online at same time as me, which doens't bode well). I'm generally online 18:00-23:00 EVE time on Mon, Tues, Weds for next 6 weeks as discussed, although next week may be a washout due to work trip as discussed.
More updates on my activities tonight tomorrow.
Labels:
eve online,
weekly update
Thursday, 14 May 2009
Weekly update ....
Right now - corp has 450mil in bank, a sizable mineral stash (enough to replenish almost all the millions of stock on the market). Overall good. Downsides are that I'm not planning a trip back to high-sec for a while, meaning the market will kinda have to do without the items supplied by Deafstar Technologies for a while. This is down to the low-sec base now having supplies enough to survive for a while without this.
The POS still needs to be purchased and put up - the good news is I've found the moon for us to use initially.. All the research slots are now freed, allowing a full use of the POS's facilities for corporate use. I need to put a fuel order in with one of the suppliers for around 50-100 mln ISK's worth of POS fuel - ie a few months supply. If anyone is reading this and can supply Gallente tower full fuel mix contact me in game and I'll happily sign a contract - delivery to Stacmon or Oursaulaert (the 2 staging areas used).
Research - Need the relevant skills training up to L4, and the grinding is still needed with the research corporations I am choosing. Datacores are building up at impressive levels from exploration activities, as are invention tools.
On hand personal funds are very low indeed - this is down to having purchased/shipped a bunch of T2 items from high sec to my low-sec base (got around 200 mln of T2 modules sat in hanger to fit to ships as needed). If I got ransomed I'd have to actually get podded vs pay the pirates responsible..... To attempt to rectify this - I've entered the BIG lottery with a few tickets due to the 20 billion jackpot this week. As tickets are 10000 isk each, even a new player should be able to afford a few!
The new patch - as its only really reading as a bugfix patch - I'm not that personally concerned about the impact. I can't wait to get on with playing online this weekend however.....
In combat skills - I'm getting near ready for flying Heavy Assault Cruisers. Next stage after these skills will be to start on some battleship training - buy a HAC or two and fly up to sleeper space to try something new.
Hopefully in the next weeks you'll hear of the 1st POS launch for me - and its success.
The POS still needs to be purchased and put up - the good news is I've found the moon for us to use initially.. All the research slots are now freed, allowing a full use of the POS's facilities for corporate use. I need to put a fuel order in with one of the suppliers for around 50-100 mln ISK's worth of POS fuel - ie a few months supply. If anyone is reading this and can supply Gallente tower full fuel mix contact me in game and I'll happily sign a contract - delivery to Stacmon or Oursaulaert (the 2 staging areas used).
Research - Need the relevant skills training up to L4, and the grinding is still needed with the research corporations I am choosing. Datacores are building up at impressive levels from exploration activities, as are invention tools.
On hand personal funds are very low indeed - this is down to having purchased/shipped a bunch of T2 items from high sec to my low-sec base (got around 200 mln of T2 modules sat in hanger to fit to ships as needed). If I got ransomed I'd have to actually get podded vs pay the pirates responsible..... To attempt to rectify this - I've entered the BIG lottery with a few tickets due to the 20 billion jackpot this week. As tickets are 10000 isk each, even a new player should be able to afford a few!
The new patch - as its only really reading as a bugfix patch - I'm not that personally concerned about the impact. I can't wait to get on with playing online this weekend however.....
In combat skills - I'm getting near ready for flying Heavy Assault Cruisers. Next stage after these skills will be to start on some battleship training - buy a HAC or two and fly up to sleeper space to try something new.
Hopefully in the next weeks you'll hear of the 1st POS launch for me - and its success.
Labels:
eve-online,
weekly update
Friday, 19 December 2008
Industry update
Well, its been almost a week, so I thought I'd give an update on trading situation:
1/ Tritanium is increasing still. 3.87 was the last big buy order I got filled. Considering Trit was under 3.0 last year, this is massive inflation.
2/ High-end minerals are continuing to fall. Zydrine/Megacyte orders get filled quickly typically and our stockpile of these is reasonably large still. Still having issues getting Mexallon orders filled in a timely manner.
3/ Mineral stockpile stands at very high levels. I don't think I can complain when the manufacturing hanger has > 11 mln Pyerite (from a all-time high of > 14).
In blueprint news:
We went shopping, and spent > 90mln on new blueprints on Sunday. Some aimed at T2 production, some aimed at profit. Profit margins on some of the items are > 100%, and this is for tech 1 stuff that sells reguarly. We actually ran out of BPO's needing ME research believe it or not on Saturday...
We plan another blueprint shopping spree on Sunday I think - a trip down to amarr space for more T1 item bpo's.
Oh, and around 150mln on market for sale from my personal characters on Sunday too :) Total sale-orders = > 200mln now. When this was 100mln a month ago, I'm still happy with the approx 100% month on month growth rate. Also am using less sales-slots to accomodate this than I was last month too..
A question - are there any good transation/journal API applications that allow us to monitor sales volumes/growth corp wide easily? Or will I need to cut my own?? This is because I want to monitor on a per-corp member basis their contribution to the corp (this is ahead of a recruitment drive planned for new year to add 2-3 industry folks to the corp).
1/ Tritanium is increasing still. 3.87 was the last big buy order I got filled. Considering Trit was under 3.0 last year, this is massive inflation.
2/ High-end minerals are continuing to fall. Zydrine/Megacyte orders get filled quickly typically and our stockpile of these is reasonably large still. Still having issues getting Mexallon orders filled in a timely manner.
3/ Mineral stockpile stands at very high levels. I don't think I can complain when the manufacturing hanger has > 11 mln Pyerite (from a all-time high of > 14).
In blueprint news:
We went shopping, and spent > 90mln on new blueprints on Sunday. Some aimed at T2 production, some aimed at profit. Profit margins on some of the items are > 100%, and this is for tech 1 stuff that sells reguarly. We actually ran out of BPO's needing ME research believe it or not on Saturday...
We plan another blueprint shopping spree on Sunday I think - a trip down to amarr space for more T1 item bpo's.
Oh, and around 150mln on market for sale from my personal characters on Sunday too :) Total sale-orders = > 200mln now. When this was 100mln a month ago, I'm still happy with the approx 100% month on month growth rate. Also am using less sales-slots to accomodate this than I was last month too..
A question - are there any good transation/journal API applications that allow us to monitor sales volumes/growth corp wide easily? Or will I need to cut my own?? This is because I want to monitor on a per-corp member basis their contribution to the corp (this is ahead of a recruitment drive planned for new year to add 2-3 industry folks to the corp).
Labels:
eve-online,
industry,
weekly update
Wednesday, 10 December 2008
Weekly update
Back from Germany and Gluhwein induced sleep... great great trip - and great company. But limited net acccess due to lack of European data roaming (it does cost the earth) so only now catching up on the blog-o-sphere.
In corp news - last week we finished some strands of COSMOS, we're going to leave the rest for another trip to that area of space, and in the meantime grind missions while we skill up for Battleships and L4 missions.
With the recent COSMOS missioning however, the standings gains took immediate effect - both of my personal characters can use the L3 & 4 Fed Navy agents whereas before they were stuck at L2.
I almost lost my T1 setup Myrimidon last night to rats, having underestimated a L3 mission significantly (I think it was "Break their Will". Got out with ~25% hull, and a long repair cycle. This reminded me that when missionrunning that I really should spec out this ship with rigs and other life-preserving T2 items asap (at the moment only the cap rechargers are T2). I've noticed recently that L3 missions have got significantly harder recently (even with the new "Quantum Rise" loadout of both small and Med drones) - this despite my skills being focussed almost 100% in combat and engineering/electronic support...
The plan to start doign invention is still progressing. At the moment around 1 day away from Research V, which will alllow me to train the skill that allows the use of multiple R&D agents (as using only one would be kinda crazy). Now just need the Mechanical Engineering and Gallente skillbooks trained.
Industry, well thats doing very nicely - even despite a recent drought in last 2 days in ship-sales. We have 40mln ISK of ships up for sale currently with not much movement. Corp still has > 100mln ISK of items for sale exclusing the ships, and a huge huge mineral stockpile, as well as >100mln in buy-orders outstanding. We still really need an industrial mining partner, but I havn't been able to reach the folks that commented on my blog last week... as they never are online when I am. I hope to be able to reach them on Sunday as thats usually a good time.. I could just eve-mail, but prefer to vet a potential partner with online or voice chat 1st...
Unfortunatly the volume of recent sales means I need to put some massive build's into production asap... but lack of certain minerals is stopping this from occurring unfortunatly...
In corp news - last week we finished some strands of COSMOS, we're going to leave the rest for another trip to that area of space, and in the meantime grind missions while we skill up for Battleships and L4 missions.
With the recent COSMOS missioning however, the standings gains took immediate effect - both of my personal characters can use the L3 & 4 Fed Navy agents whereas before they were stuck at L2.
I almost lost my T1 setup Myrimidon last night to rats, having underestimated a L3 mission significantly (I think it was "Break their Will". Got out with ~25% hull, and a long repair cycle. This reminded me that when missionrunning that I really should spec out this ship with rigs and other life-preserving T2 items asap (at the moment only the cap rechargers are T2). I've noticed recently that L3 missions have got significantly harder recently (even with the new "Quantum Rise" loadout of both small and Med drones) - this despite my skills being focussed almost 100% in combat and engineering/electronic support...
The plan to start doign invention is still progressing. At the moment around 1 day away from Research V, which will alllow me to train the skill that allows the use of multiple R&D agents (as using only one would be kinda crazy). Now just need the Mechanical Engineering and Gallente skillbooks trained.
Industry, well thats doing very nicely - even despite a recent drought in last 2 days in ship-sales. We have 40mln ISK of ships up for sale currently with not much movement. Corp still has > 100mln ISK of items for sale exclusing the ships, and a huge huge mineral stockpile, as well as >100mln in buy-orders outstanding. We still really need an industrial mining partner, but I havn't been able to reach the folks that commented on my blog last week... as they never are online when I am. I hope to be able to reach them on Sunday as thats usually a good time.. I could just eve-mail, but prefer to vet a potential partner with online or voice chat 1st...
Unfortunatly the volume of recent sales means I need to put some massive build's into production asap... but lack of certain minerals is stopping this from occurring unfortunatly...
Labels:
eve-online,
weekly update
Subscribe to:
Posts (Atom)