It's time for the blog banter again... now I know I didn't take part in last months - or the recent PodCast competition.... However, its a good thing really as I've had a killer cold recently, lost my voice and I'd probably sound all strange if I won anyhow :)
This month's banter comes to us from Joe Brusati a long time reader of CrazyKinux's Musing, who asks the following: CCP states that T3 Strategic Cruisers are just the start for the T3 line-up. In future Eve expansions what would you like to see as the next T3 ship type. Please be specific on details about what role this ship would play, cost of manufacturing, and the different modules that would be available for it, and of course you must give your T3 ship a name!
Well , first, I'd have a T3 Battlecruiser, and I would name it "StarFury". I thought about T3 frigates, but then thought with the new "rigging" changes that actually that may not be super-clever. Also, swapping small components in/out of a tiny ship like a Frigate just didn't make sense.
Battlecruisers however make perfect sense, and you know I'd like several additional T3 rigs, including propulsion. The costs of some T2 battlecruisers compete right now with T3 cruisers, so the next logical step is of course T3 BC's. Cost, maybe 4-6 billion isk each ?
My ideal battlecruiser would be a stealth ship, able to cloak, and be able to evade untargetted warp bubbles. It also would have ability to use a Blackoperations Jump Bridge - ie, be able to be brought into current "stealth" gangs for 0.0 roaming. The difference, having a tank able to withstand a little beating, but with the downsides of its tracking not being super-awesome. T3 Cruisers are great, but a BC would have 2-3x the staying power in terms of shields/armor/resists.
The other role for it would be a pure DPS boat. Weaker armor and resists than a T2 BC, but massive DPS potential of maybe 4 or 8x of say a Drake or Myrmidon with bonuses. ie, the facility to totally go wafer-thin on shields/armor (like between frigate and cruiser levels) for even more DPS....
You know the thing I'd really want though - a T3 jump drive for use in T3 BC 's - able to jump straight into engagements if needed (if a friendly opens a cyno). But, with an additional ability to jump out if capacitor is over 25% and not-warp-scrambled - ie a jump in, do some damage, jump out style ship......
The other thing to match would be a T3 module ship offering a perminant cyno beacon, but allowing movement at normal pace (but greatly greatly reducing shield/armor etc and also maybe reducing warp speed). The fun thing being, there shouldn't be a sign on the ship as to which is the one that has the beacon emitter. Basically allowing instant re-enforcement and bait-traps if 2 ships roaming together get attacked, with the attacker not having a clue as to which is the master "cyno".... The cyno ship should not be able to fit a jump drive though!
So, what do you guys think, are these not great ideas, and do you think they would greatly change the tactics of 0.0, and make people wary of T3 BC's roaming?