Showing posts with label t3. Show all posts
Showing posts with label t3. Show all posts

Monday, 16 February 2009

Industry update

Well, its been a few weeks, so heres the DSTIC trading update as far as my characters go - I havn't had a chance to catch up with Jax to see his stock situation:

Corporation cash on-hand: 100mln ISK (give or take).
Mineral stockpile (at last count): 150mln ISK or thereabouts.
Stock on-hand to be sold (but not on market): 50mln ISK or thereabouts + 50mln ISK's worth of minerals tied in production that finishes Wednesday.
On-market: 170mln ISK. Sold out 100% of several lines over past few days. What is it with people buying batches of > 100 items!

Personal wallets: Low - really low - under 75mln on hand. Expect even this to take battering. Have placed a snake implant for sale at lowest in region price, in Ours - to top this up by 60mln. Its a false reading though really as got about 1/2 a billion of goods out in low-sec, which I need a covert operations ship (can fly one in days now thankfully). Will be flying out to recover said goods asap this week.

Why the above changes - well blueprints were purchased and researched, and theres a few months backlog before profit can be taken from these... More blueprints also need purchasing, so I sense a spending trip is required.

Skills also are getting expensive - spent around 50mln this past week on new skill books for Deafplasma/DeafTurret.

Overall - its positive. EVE-mon is also showing DeafPlasma may overtake Jax for 1st time in overall Skillpoints over coming days/months due to my training rate being vastly greater currently.

Overall industry also needs to start research on T2 component BPO's for the items we're planning to make...

All looking like will be setup for the new expansion in terms of readyness - probing/scanning skills - check - Cov Ops capable - check. Only thing missing for one of my plans is Gallente Industrial 5. This is the next skill on the list once Covert Operations ship is mine.... Only downside is total available funds (as ever) not being huge. Once covert ops ship is mine, plan to go on a moon surveying run and look to deploy a POS in low-sec as the next overall phase to the plan... and deploy science labs + moon mining (yes I know this is a 300mln or so investment - but by that stage we should have that on-side as petty cash.

Is anyone else hoping surveying missions into W-space could be cash cows? Jax is setup for battleships (so need to get him ready for PVP fit battleships)... I'll be flying a Myrmidon fit out with T2 drones, tracking computers (speed script) + medium turrets (possibly T2 rails or blasters). Hopefully 2 characters will cut it (+ a hauling & salvaging covert ops blockade runner or covert operations). We'll see.

Anyone else in the "just can't wait" mode for the new expansion?

Wednesday, 14 January 2009

Industry updates & Tech 3

Now corporation has a stack of BPO's to research, I suppose the next step will be a high-sec POS - its on the list now as a possibility, and I suspect we'll have a research pos in ~ 2 months from now - as after all its cheaper/no-queue.

In good news, with the current focus on the Exploration profession (according to latest EON - which I don't have yet) looking like it may be a winner with T3 items coming soon - so this current skill path looks to be good (although diverting from invention temporarily is bad - getting invention datacores is good).

Need to research the Gravity rig that reduces scannning time ref: exploration - as looks like corporation has the parts in stock needed to run off a few of these to speed up exploration a lot.

Mineral prices to me appear mostly unchanged from last few months. Trit still seems unreasonably expensive compared to how it was back last September/October. Can't believe its still the Orca effect. Maybe at some point I'll mine, but the coroporation still overall has a no-mining policy.. instead refining and buying off mining folks on market. Still need a mining partner corp to supply us ideally, but sales are not as quick as over the christmas period...

Over the weekend restrocked a few lines that had sold out 100%. Full sell-outs are very annoying as someone else can jump in on your parade and start selling items... I've got my customers and they seem to know I keep the stores well-stocked.

The good news is Peak concurrency for the EVE cluster is still going up. I'm sure I saw 46750 upon login on Sunday - when it hits 50K it'll be a real plus. I just hope the presumably new-players joining the game stay. In fact I may go and fly with a few in next few weeks on Sundays to try and get some new corp "blood". Well that said, I will be this Sunday - following one I'd love to, but will likely on be a mag-train back from London to the little known town of Ipswich in the Sol system all being well.

I also note the above "gains" are pre-the-shop boxed launch of EVE by Atari in March. I really hope this brings a lot more players to this excellent game!