Well, it took a while, but the corporation now has 3 offices:
One, in high-sec in a market hub, Oursulaert.
One, in high-sec in the Unour constellation, nice and near low-sec (but NOT in it). This was chosen simply so flights into the Verge Vendor/Placid low-sec areas could be got into quicker than if flying from Oursulaert. Doing exploration in Old Man Star would I imagine not be a clever situation, so mainly I enjoy roams 4-5 hops in.
The new office is in deeply low 0.1 low-sec space - where I made some "friends" over the weekend. I also lost the Carbonater (the first AF). It went up in flames from a pirate in the "Pain" system while I was scouting for possible locations for a new home. My mistake though, I'd asked the ship to dock while the Helios "Mighty Mouse" scanned the system, and assumed it was complete while concentrating on radar sites in the immediate system - luckily I got the pod docked before it went pop though.... Pain is an apt name as I did suffer it here. I had no qualms about replacing the ship as its made > 1billion of profit or close with its combat skills, and is, I think, the ideal low-sec combat ship - it can warp out of low-sec gate camps prior to scram being applied every single time from the experience so far.
As mentioned, I've made a few friends in my new home, and even a lot of the flashy reds are leaving the corporation alone by mutual agreement. I am still on edge however - keeping a cloaked ship by the 1st acceleration gate does provide some warning to incoming hostiles, and allows both ships to dock up if required. No-one has decided to bother us however in reality thankfully so far.
The downsides - well so far 0.1 space has less decent scanning loot than the 0.5-0.7 high-sec systems in Verge Vendor/Essence I was frequenting before... Some missions are exactly the same, some a bit harder, but all are still soloable in a AF. Hope to get decent loot soon, or will have to consider wormhole space, hopping in via low-sec.
The good news : The personal wallet is, er, good right now. Sold some of the higher-value individual site findings, and have a cool 300mln available instantly. Also still got at least another 500 mln in modules available to sell if required. 300mln is nothing, but I didn't want to flood contracts with 2 or 3x the same module as I can make a lot more money trickling the items on the market. How many people can afford a Medium Armor repper than retails for 100-150mln.
The bad news: All this new cash will be spent by Friday on new ships - to be brought this weekend:
New toy 1/ A blockade runner transport ship (to get large volumes in/out of low-sec)
New toy 2/ An Enyo assault frigate to compement the Ishkur in low-sec.. + a backup Ishkur hull + fitout in case the 1st Ishkur gets ganked. Blockade runner should in theory be able to take both back to low-sec in relative safety.
New toy 3/ A fully rigged Iteron mk5 (for high sec larger volume transportation)
New toy 4/ Start of purchasing of small or medium POS, guns, and ammo + POS fuel + a moon harvesting array, corp hanger array and science labs. Need to investigate exact specifics of setting up moon mining arrays in next few weeks. Do not plan on immediate setup however, until we have POS gunners available in Corp.
New toy 5/ A load of moon probes, got about 50 moons to scan over weekend so need at least this many.
New toy 6/ Some more basic +3 implants
Quick industry update. Close to going over 500mln on market + 250mln mineral stash - will update more later in week. Approx 300mln cash in industry funds. We need to go blueprint shopping at the weekend for the next items we wish to build - I suspect a Battlecruiser blueprint may need to be purchased, along with frigates/destroyers from other races.
Jax is also back regularly logging into EVE and using the mineral stockpile to increase his stocks of items for sale - I do need to find out exactly what volume of items he has up for sale at some point. He now can fly AF's similar to me, and thus we both may be doing low-sec activities shortly..